ZombieTownThe dead are rising from the graveyard which is conveniently located in the middle of your residential neighborhood. There is no way out of the neighborhood, so you must scrounge as much stuff (weapons, barricades, survivors, etc.) from your neighbors ...
Things have really gotten grim. The food is gone. The barricades are about to collapse. The car could sure use a tune-up. Perhaps it is time to hit the streets and see WHA TYOU can find. Ammunition would be nice. A working phone would be fantastic. Maybe you'll be fortunate enough to run across some steak and potatoes. Who are you kidding, you'll be lucky to make it back alive... Contents include 24 item cards, 6 house cards, 20 event disks. Requires the Zombietown Board Game to play.
Black Lake, California, the idyllic small town you've always dreamed of... clean air, sparkling water and a scenic countryside... friendly townfolk and an easy lifestyle... a perfect haven where everything is beautiful and peaceful! Almost. There's the mayor who doesn't remember hiring the investigators, the phones that give a constant busy signal, the sudden storm that drowns three brothers, the mysterious van that cruises the streets of Black Lake. And then the dead begin to walk... As the investigators unfold the strange events shrouding Black Lake, they are drawn deeper and deeper into a comples web of horror, uncovering a sinister plot that is paralyzing the whole town. Only they can foil the plot that threatens to turn Black Lake into Zombietown U. S. A. The 64 pages feature: - a modern-day GURPS Horror adventure - all the information needed to adapt the adventure for GURPS Autoduel America - a complete town for adventuring in either the present or 2038, including: - detailed descriptions and stats for dozens of NPC's and establishments, plus - subplots and adventure seeds to provide months of deadly small-town adventuring.