How to Draw and Fight Zombies 1When the dead walk the Earth, will you survive? Not unless you have this essential zombie guide and How To Draw handbook! Not only will you learn how to draw all types of zombies, you'll get skills and tips on how to defeat them and survive the Apocalypse! Don"t let your artistic talents go to waste just "cause the world has ended - this essential guide is here to help! So get up, arm yourself to the teeth, and start drawing! Oh, and don"t forget the flamethrower.
Those who don’t learn from history are condemned to repeat it.From the Stone Age to the information age, the undead have threatened to engulf the human race. They’ re coming. They’re hungry.Don’t wait for them to come to you! This is the graphic novel the fans demanded: major zombie attacks from the dawn of humanity. On the African savannas, against the legions of ancient Rome, on the high seas with Francis Drake . . . every civilization has faced them. Here are the grisly and heroic stories–complete with eye-popping artwork that pulsates with the hideous faces of the undead. Organize before they rise!Scripted by the world’s leading zombie authority, Max Brooks, Recorded Attacks reveals how other eras and cultures have dealt with–and survived– the ancient viral plague. By immersing ourselves in past horror we may yet prevail over the coming outbreak in our time.
JUST IN TIME FOR THE ALL-NEW TELEVISION SERIES ON AMC! This hardcover features another 12 issues of the hit series, all in one oversized hardcover volume. Perfect for long time fans, new readers, and anyone interested in reading a zombie movie on paper that never ends. Collects The Walking Dead #61-72.
The popular BATMAN creative team that produced TALES OF THE MULTIVERSE: BATMAN -- VAMPIRE reunite for a haunting graphic novel that pits an all-too-human Dark Knight against supernatural villains who are blends of classic horror characters and Batman's familiar gallery of foes. Written by Doug Moench, with chilling, stylized art by Kelley Jones and John Beatty, HAUNTED GOTHAM finds a very mortal Bruce Wayne in a Gotham City that has become an isolated hunting ground, cut off from the rest of the world by evil, unearthly beings that prey on humanity. Trained from birth to combat the dark forces, only Wayne can hope to prevail against an army of twisted creatures that includes werewolf assassins, ghosts, demons, zombies, and a patchwork Joker (wearing the head of Bruce Wayne's father) among its members. But to gain the power he needs, must Batman sacrifice his parents' souls?