Monopoly - The Walking Dead Survival EditionLife as you have known it exists no longer. Traditional commerce and frivolous living have given way. Enter a world where quick wits, guts and ingenuity mean the difference between life and death. In the Walking Dead Monopoly game you will wheel and deal for your very survival. Can you buy, sell, trade and backstab to survive a world of the dead? Optional speed play as you fight to the finish. Based upon the original series. Includes: Custom The Walking Dead Game Board; 28 The Walking Dead Title Deed Cards; 6 collectible tokens: Bucket of body parts, Katana, Ricks hat, ...
The zombie apocalypse is here and humanity is on its last legs. As a survivor, you need to collect supplies, guns, transportation and allies. The game is a race to see who can pick up the most as quickly as possible and make it back to camp. But watch out ! If any of your fellow survivors get bitten by walkers, they'll become walkers and turn against you. Not everyone survives the game. Several players may become walkers and then turn against their friends and family. Two scenarios to choose from: either Survival Mode or Team Game. Game components include: Soft, rubberized role up game board; 6 Character Cards; 6 Survivor Game Pieces with bases; 2 Walker Game Pieces 16 Ally tokens; 40 Scrounge cards; 40 Encounter cards; 30 Walker Cards; 16 Location cards; 4 Badges; 1 six sided dice
The 21st century has seen a board game renaissance. At a time when streaming television finds millions of viewers, video games garner billions of dollars, and social media grows ever more intense, little has been written about the rising popularity of board games. And yet board games are one of our fastest growing hobbies, with sales increasing every year. Today's board games are more than just your average rainy-day mainstay. Once associated solely with geek subcultures, complex and strategic board games are increasingly dominating the playful media environment. The popularity of these complex board games mirrors the rise of more complex cult media products. InGame Play: Paratextuality in Contemporary Board Games, Paul Booth examines complex board games based on book, TV, and film franchises, includingDoctor Who, The Walking Dead, Lord of the Rings, Star Trek, The Hunger Games and the worlds of H.P. Lovecraft. How does a game represent a cult world? How can narratives cross media platforms? By investigating the relationship between these media products and their board game versions, Booth illustrates the connections between cult media, gameplay, and narrative in a digital media environment.
Special Return Policy applies on this product. Return for refund (original purchase price only, shipping and handling is NOT refundable): 30 days from the Invoice date. Return for replacement: No replacement is offered.15% restocking fee may apply. For more detail, please refer to Special Return Policy