Munchkin ZombiesBraaiiinns. Its the sickest, silliest Munchkin yet. The players are zombies, kicking down doors and eating brains. The monsters theyre attacking are people, some helpless and some hazardous, with a few rogue zombies thrown in. The armor is whatever theyve blundered across during their lurching search for brains. So bravely the munchkins go forth, with mousetraps on their feet and a bowling trophy protecting their poor rotting heads to level up, or to die. Again.
Return of the (un)Living Munchkins! Munchkin Zombies is a hit – we had to order a second printing less than a month after its release! And the fans demanded more! Who are we to argue? Munchkin Zombies 2 – Armed and Dangerous includes 112 new cards for Munchkin Zombies. Players can wield their Trained Attack Flies and Prehensile Tongue against the Zombie Gamer, or be the Rankest of the Rank and use the Power of SCIENCE against the dread Survivalist. Includes a new Power, “Hungry,” and a new Mojo . . . the Patchwork Zombie! This is an expansion for Munchkin Zombies. It is not a stand-alone game. Description: 112 cards in a tuckbox.
You liked the “Dungeon” cards - so here’s a set for Munchkin Zombies! Nowhere Is Safe From The Munchkins! The smash Munchkin hit of 2011 was Munchkin Zombies -- the fans liked it so much that it’s gone back for two printings in less than a year! Now, this new set introduces the popular double-sized “Dungeon” cards to the Zombies genre. In Hideous Hideouts, the “Dungeons” become places where the zombies can find more yummy braaaaaains! Fort Deadly, the Creepy Isolated Cabin of the Dead, Resurrecticon . . . you get the idea. And cards like Breach the Perimeter and Walking in Circles will keep the band of hungry undead on the move as they hunt for tasty, tasty survivors. This is an expansion for Munchkin Zombies. It is not a stand-alone game. Description: 20 double-sized cards, 16 standard-sized cards. More great John Kovalic art, and lots more zombie jokes! And BRAAAAAIIIINNNNSSS.